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CSEE
2011
Springer
14 years 9 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
HICSS
2006
IEEE
100views Biometrics» more  HICSS 2006»
16 years 4 days ago
Hotlist or Bibliography? A Case of Genre on the Web
Bibliography—the collection, description, and arrangement of information items—is a vibrant activity and a popular form of expression on the internet. Yet, fashionable forms o...
David G. Hendry, Allyson Carlyle
KDD
2003
ACM
217views Data Mining» more  KDD 2003»
16 years 6 months ago
Algorithms for estimating relative importance in networks
Large and complex graphs representing relationships among sets of entities are an increasingly common focus of interest in data analysis--examples include social networks, Web gra...
Scott White, Padhraic Smyth
CDVE
2008
Springer
191views Visualization» more  CDVE 2008»
15 years 8 months ago
Applying Web 2.0 Design Principles in the Design of Cooperative Applications
Abstract. "Web 2.0" is a term frequently mentioned in media - apparently, applications such as Wikipedia, Social Network Services, Online Shops with integrated recommende...
Niels Pinkwart
ECIS
2001
15 years 7 months ago
Overcoming Online Booking Barriers with a Software Agent Approach
Through online self-booking travel sites on the Web, consumers are offered great opportunities for convenient and inexpensive travel bookings. Nevertheless, they face certain prob...
Bill Anckar, Svante Olofsson, Pirkko Walden