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MOBIHOC
2004
ACM
15 years 11 months ago
Market sharing games applied to content distribution in ad-hoc networks
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...
ORL
2006
55views more  ORL 2006»
15 years 6 months ago
Who should be given priority in a queue?
We consider a memoryless single server queue with two classes of customers, each having its fixed entry fee. We show that profit and social welfare may benefit from a service disc...
Refael Hassin, Moshe Haviv
ICDE
2009
IEEE
180views Database» more  ICDE 2009»
16 years 8 months ago
Outsourcing Search Services on Private Spatial Data
Social networking and content sharing service providers, e.g., Facebook and Google Maps, enable their users to upload and share a variety of user-generated content, including locat...
Man Lung Yiu, Gabriel Ghinita, Christian S. Jensen...
WWW
2006
ACM
16 years 7 months ago
The impact of online music services on the demand for stars in the music industry
The music industry's business model is to produce stars. In order to do so, musicians producing music that fits into well defined clusters of factors explaining the demand of...
Ian Pascal Volz
CHI
2009
ACM
16 years 6 months ago
mimir: a market-based real-time question and answer service
Community-based question and answer (Q&A) systems facilitate information exchange and enable the creation of reusable knowledge repositories. While these systems are growing i...
Gary Hsieh, Scott Counts