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EGH
2003
Springer
16 years 2 days ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
WACC
1999
ACM
15 years 11 months ago
Building a federation of process support systems
The effort in software process support has focused so far on modeling and enacting processes. A certain amount of work has been done, but little has reached a satisfactory level o...
Jacky Estublier, Mahfoud Amiour, Samir Dami
NGITS
1997
Springer
15 years 11 months ago
Faster Joins, Self Joins and Multi-Way Joins Using Join Indices
We propose a new algorithm, called Stripe-join, for performing a join given a join index. Stripe-join is inspired by an algorithm called \Jive-join" developed by Li and Ross....
Hui Lei, Kenneth A. Ross
ECCV
2010
Springer
15 years 9 months ago
Depth-Encoded Hough Voting for joint object detection and shape recovery
Detecting objects, estimating their pose and recovering 3D shape information is a critical problem in many vision and robotics applications. This paper addresses the above needs by...
NIPS
2004
15 years 8 months ago
Probabilistic Inference of Alternative Splicing Events in Microarray Data
Alternative splicing (AS) is an important and frequent step in mammalian gene expression that allows a single gene to specify multiple products, and is crucial for the regulation ...
Ofer Shai, Brendan J. Frey, Quaid Morris, Qun Pan,...