Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
As heterogeneous parallel systems become dominant, application developers are being forced to turn to an incompatible mix of low level programming models (e.g. OpenMP, MPI, CUDA, ...
This work concerns automatic topic segmentation of email conversations. We present a corpus of email threads manually annotated with topics, and evaluate annotator reliability. To...
Shafiq R. Joty, Giuseppe Carenini, Gabriel Murray,...
Human saccade is a dynamic process of information pursuit. Based on the principle of information maximization, we propose a computational model to simulate human saccadic scanpath...
Due to the lack of explicit spatial consideration, existing
epitome model may fail for image recognition and target detection,
which directly motivates us to propose the so-calle...
Xinqi Chu, Shuicheng Yan, Liyuan Li, Kap Luk Chan,...