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BMCBI
2010
259views more  BMCBI 2010»
15 years 1 months ago
Rule-based spatial modeling with diffusing, geometrically constrained molecules
Background: We suggest a new type of modeling approach for the coarse grained, particle-based spatial simulation of combinatorially complex chemical reaction systems. In our appro...
Gerd Gruenert, Bashar Ibrahim, Thorsten Lenser, Ma...
CGF
2011
14 years 10 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
SIGIR
2011
ACM
14 years 9 months ago
Find it if you can: a game for modeling different types of web search success using interaction data
A better understanding of strategies and behavior of successful searchers is crucial for improving the experience of all searchers. However, research of search behavior has been s...
Mikhail Ageev, Qi Guo, Dmitry Lagun, Eugene Agicht...
CVPR
2007
IEEE
16 years 8 months ago
Towards Robust Pedestrian Detection in Crowded Image Sequences
Object class detection in scenes of realistic complexity remains a challenging task in computer vision. Most recent approaches focus on a single and general model for object class...
Edgar Seemann, Mario Fritz, Bernt Schiele
CACM
2011
120views more  CACM 2011»
15 years 1 months ago
The sequence memoizer
We propose an unbounded-depth, hierarchical, Bayesian nonparametric model for discrete sequence data. This model can be estimated from a single training sequence, yet shares stati...
Frank Wood, Jan Gasthaus, Cédric Archambeau...