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ICPR
2010
IEEE
15 years 4 months ago
Data Classification on Multiple Manifolds
Unlike most previous manifold-based data classification algorithms assume that all the data points are on a single manifold, we expect that data from different classes may reside ...
Rui Xiao, Qijun Zhao, David Zhang, Pengfei Shi
IMCSIT
2010
15 years 4 months ago
Fast Construction of Broadcast Scheduling and Gossiping in Dynamic Ad Hoc Networks
This paper studies the minimum latency broadcast schedule (MLBS) problem in ad hoc networks represented by unit disk graphs. In our approach we use an algorithm, which does not nee...
Krzysztof Krzywdzinski
INFOCOM
2010
IEEE
15 years 4 months ago
Throughput and Delay Analysis on Uncoded and Coded Wireless Broadcast with Hard Deadline Constraints
Multimedia streaming applications have stringent QoS requirements. Typically each packet is associated with a packet delivery deadline. This work models and considers realtime stre...
Xiaohang Li, Chih-Chun Wang, Xiaojun Lin
IPCV
2010
15 years 4 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
IPPS
2010
IEEE
15 years 4 months ago
Parallel Task for parallelizing object-oriented desktop applications
As multi-cores arrive for mainstream desktop systems, developers must invest the effort to parallelize their applications. We present Parallel Task (short ParaTask), a solution to ...
Nasser Giacaman, Oliver Sinnen
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