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VISUALIZATION
2003
IEEE
15 years 11 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
DAC
2003
ACM
15 years 11 months ago
4G terminals: how are we going to design them?
Fourth-generation wireless communication systems (4G) will have totally different requirements than what front-end designers have been coping with up to now. Designs must be targe...
Jan Craninckx, Stéphane Donnay
SBCCI
2003
ACM
213views VLSI» more  SBCCI 2003»
15 years 11 months ago
Algorithms and Tools for Network on Chip Based System Design
Network on Chip (NoC) is a new paradigm for designing core based System on Chips. It supports high degree of reusability and is scalable. In this paper, an efficient Two-Step Gene...
Tang Lei, Shashi Kumar
WMASH
2003
ACM
15 years 11 months ago
Secure authentication system for public WLAN roaming
A serious challenge for seamless roaming between independent wireless LANs (WLANs) is how best to confederate the various WLAN service providers, each having different trust relat...
Yasuhiko Matsunaga, Ana Sanz Merino, Takashi Suzuk...
ARTQOS
2003
Springer
15 years 11 months ago
Calculating End-to-End Queuing Delay for Real-Time Services on an IP Network
A crucial factor for real-time (interactive) services is the end-to-end delay experienced by the application. The contribution resulting from the queuing delay induced by the netwo...
Robert E. Kooij, Olav N. Østerbø, J....
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