We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
Fourth-generation wireless communication systems (4G) will have totally different requirements than what front-end designers have been coping with up to now. Designs must be targe...
Network on Chip (NoC) is a new paradigm for designing core based System on Chips. It supports high degree of reusability and is scalable. In this paper, an efficient Two-Step Gene...
A serious challenge for seamless roaming between independent wireless LANs (WLANs) is how best to confederate the various WLAN service providers, each having different trust relat...
Yasuhiko Matsunaga, Ana Sanz Merino, Takashi Suzuk...
A crucial factor for real-time (interactive) services is the end-to-end delay experienced by the application. The contribution resulting from the queuing delay induced by the netwo...