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GROUP
2009
ACM
16 years 1 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
PODC
2005
ACM
16 years 13 days ago
On the locality of bounded growth
Many large-scale networks such as ad hoc and sensor networks, peer-to-peer networks, or the Internet have the property that the number of independent nodes does not grow arbitrari...
Fabian Kuhn, Thomas Moscibroda, Roger Wattenhofer
APPROX
2005
Springer
136views Algorithms» more  APPROX 2005»
16 years 13 days ago
What About Wednesday? Approximation Algorithms for Multistage Stochastic Optimization
The field of stochastic optimization studies decision making under uncertainty, when only probabilistic information about the future is available. Finding approximate solutions to...
Anupam Gupta, Martin Pál, R. Ravi, Amitabh ...
APPROX
2006
Springer
88views Algorithms» more  APPROX 2006»
15 years 10 months ago
Weighted Sum Coloring in Batch Scheduling of Conflicting Jobs
Motivated by applications in batch scheduling of jobs in manufacturing systems and distributed computing, we study two related problems. Given is a set of jobs {J1, . . . , Jn}, w...
Leah Epstein, Magnús M. Halldórsson,...
CORR
2008
Springer
158views Education» more  CORR 2008»
15 years 7 months ago
Declarative Combinatorics: Isomorphisms, Hylomorphisms and Hereditarily Finite Data Types in Haskell
This paper is an exploration in a functional programming framework of isomorphisms between elementary data types (natural numbers, sets, finite functions, permutations binary deci...
Paul Tarau