Delivering data to on-line game participants requires the game data to be "customized" in real-time to each participant's characteristics. Using multicast in such a...
Manuel M. Oliveira, Jon Crowcroft, Christophe Diot
In this paper, we demonstrate how Functional Reactive Programming (FRP), a framework for the description of interactive systems, can be extended to encompass parallel systems. FRP ...
This paper addresses personal E-mail filtering by casting it in the framework of text classification. Modeled as semi-structured documents, Email messages consist of a set of field...
We demonstrate the feasibility of using the XSB tabled logic programming system as a programmable fixed-point engine for implementing efficient local model checkers. In particular,...
Y. S. Ramakrishna, C. R. Ramakrishnan, I. V. Ramak...
We study properties of rough sets, that is, approximations to sets of records in a database or, more formally, to subsets of the universe of an information system. A rough set is a...