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ACG
2006
Springer
16 years 17 days ago
Recognizing Seki in Computer Go
Seki is a situation of coexistence in the game of Go, where neither player can profitably capture the opponent’s stones. This paper presents a new method for deciding whether an...
Xiaozhen Niu, Akihiro Kishimoto, Martin Mülle...
ICCV
2005
IEEE
16 years 6 days ago
Common Pattern Discovery Using Earth Mover's Distance and Local Flow Maximization
In this paper, we present a novel segmentationinsensitive approach for mining common patterns from 2 images. We develop an algorithm using the Earth Movers Distance (EMD) framewor...
Hung-Khoon Tan, Chong-Wah Ngo
ICDM
2002
IEEE
123views Data Mining» more  ICDM 2002»
15 years 11 months ago
Towards Automatic Generation of Query Taxonomy: A Hierarchical Query Clustering Approach
Previous works on automatic query clustering most generate a flat, un-nested partition of query terms. In this work, we are pursuing to organize query terms into a hierarchical s...
Shui-Lung Chuang, Lee-Feng Chien
VL
1999
IEEE
103views Visual Languages» more  VL 1999»
15 years 11 months ago
ZASH: A Browsing System for Multi-Dimensional Data
This paper described a browsing system for movie database. The system, named ZASH, was designed and developed to explore the following features: (1) the use of multiple 2D planes ...
Emiko Orimo, Hideki Koike
BIBM
2009
IEEE
113views Bioinformatics» more  BIBM 2009»
15 years 10 months ago
Fast Motif Selection for Biological Sequences
—We consider the problem of identifying motifs, recurring or conserved patterns, in the sets of biological sequences. To solve this task, we present new deterministic and exact a...
Pavel P. Kuksa, Vladimir Pavlovic