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AIIDE
2007
15 years 8 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
AICOM
2002
96views more  AICOM 2002»
15 years 6 months ago
Comparing environments for developing software agents
In the last years, dozens of environments for modeling, testing and finally implementing multi-agent systems have been developed. Unfortunately, no standard criteria for understand...
Thomas Eiter, Viviana Mascardi
AINA
2006
IEEE
16 years 17 days ago
Performance Analysis of Network Topologies in Agent-based Open Connectivity Architecture for DSS
Performance analysis of agent network topologies helps multi-agent system developers to understand the impact of topology on system efficiency and effectiveness. Appropriate topol...
Hao Lan Zhang, Clement H. C. Leung, Gitesh K. Raik...
ARGMAS
2004
Springer
15 years 12 months ago
Specifying and Implementing a Persuasion Dialogue Game Using Commitments and Arguments
In this paper we propose a new persuasion dialogue game for agent communication. We show how this dialogue game is modeled by a framework based on social commitments and arguments....
Jamal Bentahar, Bernard Moulin, Brahim Chaib-draa
KES
2004
Springer
15 years 12 months ago
A Collaborative Multi-agent Based Workflow System
Agent based workflow systems are being discussed by many researchers for a long time. In this paper we present a new collaborative approach for workflow systems. Agents collaborate...
Bastin Tony Roy Savarimuthu, Maryam Purvis