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VIS
2009
IEEE
304views Visualization» more  VIS 2009»
16 years 7 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
FASE
2001
Springer
15 years 11 months ago
A CSP View on UML-RT Structure Diagrams
Abstract. UML-RT is an extension of UML for modelling embedded reactive and real-time software systems. Its particular focus lies on system descriptions on the architectural level,...
Clemens Fischer, Ernst-Rüdiger Olderog, Heike...
SIGGRAPH
2010
ACM
15 years 11 months ago
SmartBoxes for interactive urban reconstruction
We introduce an interactive tool which enables a user to quickly assemble an architectural model directly over a 3D point cloud acquired from large-scale scanning of an urban scen...
Liangliang Nan, Andrei Sharf, Hao Zhang, Daniel Co...
DATE
2009
IEEE
88views Hardware» more  DATE 2009»
16 years 1 months ago
Multi-core for mobile phones
—High-end mobile phones support multiple radio standards and a rich suite of applications, which involves advanced radio, audio, video, and graphics processing. The overall digit...
C. H. van Berkel
EUROPAR
2009
Springer
15 years 10 months ago
Dynamic Detection of Uniform and Affine Vectors in GPGPU Computations
Abstract. We present a hardware mechanism which dynamically detects uniform and affine vectors used in Graphics Processing Units, to minimize pressure on the register file and redu...
Sylvain Collange, David Defour, Yao Zhang