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» The Robustness of Level Sets
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EGH
2003
Springer
15 years 12 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
APCSAC
2001
IEEE
15 years 10 months ago
Exploiting Java Instruction/Thread Level Parallelism with Horizontal Multithreading
Java bytecodes can be executed with the following three methods: a Java interpretor running on a particular machine interprets bytecodes; a Just-In-Time (JIT) compiler translates ...
Kenji Watanabe, Wanming Chu, Yamin Li
WSC
2000
15 years 8 months ago
Abstract modeling for engineering and engagement level simulations
MODELING FOR ENGINEERING AND ENGAGEMENT LEVEL SIMULATIONS Robert M. McGraw Richard A. MacDonald RAM Laboratories, Inc. 6540 Lusk Boulevard, Suite C200 San Diego, CA 92121, U.S.A. ...
Robert M. McGraw, Richard A. MacDonald
BMCBI
2008
168views more  BMCBI 2008»
15 years 6 months ago
Predicting protein folding pathways at the mesoscopic level based on native interactions between secondary structure elements
Background: Since experimental determination of protein folding pathways remains difficult, computational techniques are often used to simulate protein folding. Most current techn...
Qingwu Yang, Sing-Hoi Sze
EUROSYS
2011
ACM
14 years 10 months ago
SRM-buffer: an OS buffer management technique to prevent last level cache from thrashing in multicores
Buffer caches in operating systems keep active file blocks in memory to reduce disk accesses. Related studies have been focused on how to minimize buffer misses and the caused pe...
Xiaoning Ding, Kaibo Wang, Xiaodong Zhang