Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Abstract. We propose a model of the shape, motion and appearance of a sequence of images that captures occlusions, scene deformations, arbitrary viewpoint variations and changes in...
Jeremy D. Jackson, Anthony J. Yezzi, Stefano Soatt...
Statecharts are probably the most popular mechanism for behavior modeling of embedded system components. Modeling a component involves using a mainstream language for features tha...
Abstract. Coalgebra has in recent years been recognized as the framework of choice for the treatment of reactive systems at an appropriate level of generality. Proofs about the rea...
String pattern matching is a computationally expensive task, and when implemented in hardware, it can consume a large amount of resources for processing and storage. This paper pr...