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TVCG
2008
128views more  TVCG 2008»
15 years 6 months ago
AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation
We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptiv...
Anish Chandak, Christian Lauterbach, Micah T. Tayl...
UMUAI
2008
111views more  UMUAI 2008»
15 years 6 months ago
Mediation of user models for enhanced personalization in recommender systems
Abstract. Provision of personalized recommendations to users requires accurate modeling of their interests and needs. This paper proposes a general framework and specific methodolo...
Shlomo Berkovsky, Tsvi Kuflik, Francesco Ricci
VC
2008
138views more  VC 2008»
15 years 6 months ago
A GPU-based light hierarchy for real-time approximate illumination
Illumination rendering including environment lighting, indirect illumination, and subsurface scattering plays for many graphics applications such as games and VR systems. However, ...
Hyunwoo Ki, Kyoungsu Oh
181
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MCS
2007
Springer
15 years 6 months ago
Continuous and discrete homotopy operators: A theoretical approach made concrete
Using standard calculus, explicit formulas for the one-dimensional continuous and discrete homotopy operators are derived. It is shown that these formulas are equivalent to those ...
W. Hereman, Bernard Deconinck, L. D. Poole
ASC
2004
15 years 6 months ago
Adaptive reconfiguration of data networks using genetic algorithms
Genetic algorithms are applied to an important, but little-investigated, network design problem, that of reconfiguring the topology and link capacities of an operational network t...
David J. Montana, Talib S. Hussain
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