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CCR
2007
168views more  CCR 2007»
15 years 6 months ago
Challenges in peer-to-peer gaming
While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
ISCI
1998
193views more  ISCI 1998»
15 years 6 months ago
A Parallel Implementation of Genetic Programming that Achieves Super-Linear Performance
: This paper describes the successful parallel implementation of genetic programming on a network of processing nodes using the transputer architecture. With this approach, researc...
David Andre, John R. Koza
DATAMINE
1999
113views more  DATAMINE 1999»
15 years 6 months ago
A Fast Parallel Clustering Algorithm for Large Spatial Databases
The clustering algorithm DBSCAN relies on a density-based notion of clusters and is designed to discover clusters of arbitrary shape as well as to distinguish noise. In this paper,...
Xiaowei Xu, Jochen Jäger, Hans-Peter Kriegel
ML
1998
ACM
102views Machine Learning» more  ML 1998»
15 years 6 months ago
Statistical Mechanics of Online Learning of Drifting Concepts: A Variational Approach
We review the application of statistical mechanics methods to the study of online learning of a drifting concept in the limit of large systems. The model where a feed-forward netwo...
Renato Vicente, Osame Kinouchi, Nestor Caticha
TPDS
1998
107views more  TPDS 1998»
15 years 6 months ago
A Practical Approach to Dynamic Load Balancing
—This paper presents a cohesive, practical load balancing framework that improves upon existing strategies. These techniques are portable to a broad range of prevalent architectu...
Jerrell Watts, Stephen Taylor
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