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HPDC
2005
IEEE
16 years 10 days ago
Design and implementation tradeoffs for wide-area resource discovery
This paper describes the design and implementation of SWORD, a scalable resource discovery service for widearea distributed systems. In contrast to previous systems, SWORD allows ...
David L. Oppenheimer, Jeannie R. Albrecht, David A...
SIGCOMM
2005
ACM
16 years 9 days ago
Towards a global IP anycast service
IP anycast, with its innate ability to find nearby resources in a robust and efficient fashion, has long been considered an important means of service discovery. The growth of P2...
Hitesh Ballani, Paul Francis
ISCC
2002
IEEE
120views Communications» more  ISCC 2002»
15 years 11 months ago
UMTS-TDD: a solution for internetworking Bluetooth piconets in indoor environments
–– The last few years have seen the evolution of telecommunications from the classic architectures, mainly based on static and wired structures, to the new mobile solutions bas...
Mario Gerla, Yeng-Zhong Lee, Rohit Kapoor, Ted Tae...
MOBIDE
1999
ACM
15 years 11 months ago
Pervasive Computing: What is it Good for?
The first mass-produced pervasive computing devices are starting to appear—the AutoPC, the Internet-connected ScreenFridge, and the combination Microwave Oven/Home Banking term...
Andrew C. Huang, Benjamin C. Ling, Shankar Ponneka...
281
Voted
STOC
1993
ACM
264views Algorithms» more  STOC 1993»
15 years 10 months ago
Contention in shared memory algorithms
Most complexity measures for concurrent algorithms for asynchronous shared-memory architectures focus on process steps and memory consumption. In practice, however, performance of ...
Cynthia Dwork, Maurice Herlihy, Orli Waarts