We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Input Buffered Switches with Virtual Output Queues(VOQ) design to avoid Head-Of-Line problems, is a primary design of switches that can be scalable to very high speeds. However, t...
Ternary content addressable (TCAM) is favorable for high-speed search due to its parallel architecture and ability for searching arbitrary-length keys. However, the usage of TCAM ...
This paper describes a framework for achieving node-level fault tolerance (NLFT) in distributed realtime systems. The objective of NLFT is to mask errors at the node level in orde...
We have built a router testbed that is connected to the Deter/Emist experimental infrastructure. Our goal is to create a semi-realistic testbed to conduct BGP experiments, measure...
Ke Zhang, Soon Tee Teoh, Shih-Ming Tseng, Rattapon...