In many real-world design problems, uncertainties are often present and practically impossible to avoid. Many existing works on Evolutionary Algorithm (EA) for handling uncertaint...
Abstract. Most phylogenetics literature and construction methods based upon characters presume monomorphism (one state per character per species), yet polymorphism (multiple states...
Maria Luisa Bonet, Cynthia A. Phillips, Tandy Warn...
In this paper we introduce a method for computing fitness in evolutionary learning systems based on NVIDIA’s massive parallel technology using the CUDA library. Both the match ...
XCS is a learning classifier system that combines a reinforcement learning scheme with evolutionary algorithms to evolve rule sets on-line by means of the interaction with an envi...
Sergio Morales-Ortigosa, Albert Orriols-Puig, Este...
Abstract. This paper describes a parallel model for a distributed memory architecture of a non traditional evolutionary computation method, which integrates constraint propagation ...