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» The Primacy of Process Architecture
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CDES
2009
170views Hardware» more  CDES 2009»
15 years 8 months ago
Benchmarking GPU Devices with N-Body Simulations
Recent developments in processing devices such as graphical processing units and multi-core systems offer opportunities to make use of parallel techniques at the chip level to obt...
Daniel P. Playne, Mitchell Johnson, Kenneth A. Haw...
165
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MMS
2008
15 years 6 months ago
A framework for efficient and rapid development of cross-platform audio applications
CLAM is a C++ framework that offers a complete development and research platform for the audio and music domain. om offering an abstract model for audio systems, it also includes ...
Xavier Amatriain, Pau Arumi, David Garcia
PC
2006
153views Management» more  PC 2006»
15 years 6 months ago
Algorithmic skeletons meeting grids
In this work, we discuss an extension of the set of principles that should guide the future design and development of skeletal programming systems, as defined by Cole in his ``pra...
Marco Danelutto, Marco Aldinucci
205
Voted
TC
2010
15 years 1 months ago
Model-Driven System Capacity Planning under Workload Burstiness
In this paper, we define and study a new class of capacity planning models called MAP queueing networks. MAP queueing networks provide the first analytical methodology to describe ...
Giuliano Casale, Ningfang Mi, Evgenia Smirni
173
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CATA
2004
15 years 8 months ago
The Instruction Execution Mechanism for Responsive Multithreaded Processor
This paper describes the instruction execution mechanism of Responsive Multithreaded (RMT) Processor for distributed real-time processing. The execution order of each thread is co...
Tstomu Itou, Nobuyuki Yamasaki