For real-time applications, it is necessary to estimate the worst-case performance early in the design process without actual hardware implementation. While the non-preemptive task...
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Real-time performance of adaptive digital signal processing algorithms is required in many applications but it often means a high computational load for many conventional processor...
Models of computation like Kahn and dataflow process networks provide convenient means for modeling signal processing applicahis is partly due to the abstract primitives that thes...
Paul Lieverse, Pieter van der Wolf, Ed F. Deprette...
This position paper outlines a new network architecture that is based on the fundamental principle that networking is interprocess communication (IPC). In this model, application ...