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» The Primacy of Process Architecture
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IE
2007
15 years 8 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
DAGSTUHL
2009
15 years 7 months ago
Using Architecture Models to Support the Generation and Operation of Component-Based Adaptive Systems
Modelling architectural information is particularly important because of the acknowledged crucial role of software architecture in raising the level of abstraction during developme...
Nelly Bencomo, Gordon S. Blair
CVIU
2007
107views more  CVIU 2007»
15 years 6 months ago
Robot-vision architecture for real-time 6-DOF object localization
This paper presents a new robot-vision system architecture for real-time moving object localization. The 6-DOF (3 translation and 3 rotation) motion of the objects is detected and...
Yasushi Sumi, Yutaka Ishiyama, Fumiaki Tomita
TVLSI
2008
133views more  TVLSI 2008»
15 years 6 months ago
A Medium-Grain Reconfigurable Architecture for DSP: VLSI Design, Benchmark Mapping, and Performance
Reconfigurable hardware has become a well-accepted option for implementing digital signal processing (DSP). Traditional devices such as field-programmable gate arrays offer good fi...
Mitchell J. Myjak, José G. Delgado-Frias
JUCS
2010
134views more  JUCS 2010»
15 years 5 months ago
Track-To-Track Measurement Fusion Architectures and Correlation Analysis
: The purpose of this paper is to address some theoretical issues related to the track-to-track fusion problem when the measurements tracking the same target are inherently correla...
Mourad Oussalah, Zahir Messaoudi, Abdelaziz Ouldal...