In many practical reinforcement learning problems, the state space is too large to permit an exact representation of the value function, much less the time required to compute it. ...
In this paper, we mainly present the analysis on the haptic data transmission over real network conditions in a networked haptic collaboration environment. Since haptic data are pr...
We introduce ClueMaker, the first language designed specifically for approximate record matching. Clues written in ClueMaker predict whether two records denote the same thing based...
Martin Buechi, Andrew Borthwick, Adam Winkel, Arth...
Many data mining applications involve the task of building a model for predictive classification. The goal of such a model is to classify examples (records or data instances) into...
Elon S. Correa, Alex Alves Freitas, Colin G. Johns...
The United States National Basketball Association (NBA) is one of the most popular sports league in the world and is well known for moving a millionary betting market that uses th...
Antonio Alfredo Ferreira Loureiro, Pedro O. S. Vaz...