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EUROPAR
2009
Springer
16 years 1 months ago
POGGI: Puzzle-Based Online Games on Grid Infrastructures
Massively Multiplayer Online Games (MMOGs) currently entertain millions of players daily. To keep these players online and generate revenue, MMOGs are currently relying on manually...
Alexandru Iosup
MHCI
2009
Springer
16 years 1 months ago
Using handheld devices for mobile interaction with displays in home environments
An increasing number of households are equipped with a large number of TV sets and more and more of them are large highresolution displays. Furthermore, we see the integration of ...
Andreas Lorenz, Clara Fernandez De Castro, Enrico ...
MIRAGE
2009
Springer
16 years 1 months ago
Tracking and Retexturing Cloth for Real-Time Virtual Clothing Applications
In this paper, we describe a dynamic texture overlay method from monocular images for real-time visualization of garments in a virtual mirror environment. Similar to looking into a...
Anna Hilsmann, Peter Eisert
VRCAI
2009
ACM
16 years 1 months ago
Modelling socially intelligent virtual humans
In this paper, we mention about various techniques in order to create ”socially intelligent virtual humans” which can interact with people using natural ways of communication....
Nadia Magnenat-Thalmann
ICPR
2008
IEEE
16 years 1 months ago
Human activities: Handling uncertainties using fuzzy time intervals
Persons may perform an activity in many different styles, or noise may cause an identical activity to have different temporal structures. We present a robust methodology for recog...
Michael S. Ryoo, Jake K. Aggarwal