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NETGAMES
2006
ACM
16 years 15 days ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
ISWC
2006
IEEE
16 years 17 days ago
VibeFones: Socially Aware Mobile Phones
Today's mobile phones are essentially off-the-shelf, mass-market wearable computers. In this paper, we describe mobile social software that uses location, proximity and tone ...
Anmol Madan, Alex Pentland
ICDCSW
2002
IEEE
15 years 11 months ago
Trust-Aware Cooperation
In mobile teamwork environments two basic problems exist: how to discover someone based on a profile (skills, reputations) and how to assess that person’s “credibility” (tr...
Zoran Despotovic, Karl Aberer, Manfred Hauswirth
PERCOM
2009
ACM
16 years 1 months ago
A Distributed k-Anonymity Protocol for Location Privacy
To benefit from a location-based service, a person must reveal her location to the service. However, knowing the person’s location might allow the service to re-identify the pe...
Ge Zhong, Urs Hengartner
IJVR
2008
208views more  IJVR 2008»
15 years 5 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...