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JSW
2008
220views more  JSW 2008»
15 years 6 months ago
Empirical validation of Software development effort multipliers of Intermediate COCOMO Model
Intermediate COCOMO Model computes effort as a function of program size and a set of cost drivers. Effort adjustment factor (EAF) is calculated using 15 cost drivers. EAF is an imp...
M. J. Basavaraj, K. C. Shet
HF
2007
58views more  HF 2007»
15 years 6 months ago
Social Facilitation Effects of Virtual Humans
When people do an easy task, and another person is nearby, they tend to do that task better than when they are alone. Conversely, when people do a hard task, and another person is...
Sung Park, Richard Catrambone
CG
2010
Springer
15 years 1 months ago
Extraversion in Games
The behavior of a human player in a game expresses the personality of that player. Personality is an important characteristic for modeling the player's profile. In our researc...
Giel van Lankveld, Sonny Schreurs, Pieter Spronck,...
TASLP
2011
15 years 1 months ago
Obtaining Binaural Room Impulse Responses From B-Format Impulse Responses Using Frequency-Dependent Coherence Matching
—Measuring binaural room impulse responses (BRIRs) for different rooms and different persons is a costly and time-consuming task. In this paper, we propose a method that allows t...
F. Menzer, Christof Faller, H. Lissek
ICCV
2003
IEEE
16 years 8 months ago
Facial Expression Decomposition
In this paper, we propose a novel approach for facial expression decomposition - Higher-Order Singular Value Decomposition (HOSVD), a natural generalization of matrix SVD. We lear...
Hongcheng Wang, Narendra Ahuja