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ISWC
2002
IEEE
15 years 11 months ago
Wearable Sensing to Annotate Meeting Recordings
We propose to use wearable computers and sensor systems to generate personal contextual annotations in audio visual recordings of meetings. In this paper we argue that such annota...
Nicky Kern, Gerhard Tröster, Bernt Schiele, H...
WEBNET
1998
15 years 7 months ago
Web-Enabled Distance Education Environment
: As the new network computer technology forces into every aspect of daily life, many things change in a rather rapid way, compared to what we were used to until recently. One of t...
Christos Bouras, Petros Lampsas, Antonis Bazaios, ...
HUC
2010
Springer
15 years 6 months ago
Tasking networked CCTV cameras and mobile phones to identify and localize multiple people
We present a method to identify and localize people by leveraging existing CCTV camera infrastructure along with inertial sensors (accelerometer and magnetometer) within each pers...
Thiago Teixeira, Deokwoo Jung, Andreas Savvides
HCI
2009
15 years 4 months ago
Emergent Design: Serendipity in Digital Educational Games
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
Michael D. Kickmeier-Rust, Dietrich Albert
PERCOM
2006
ACM
16 years 6 months ago
Avoiding privacy violations caused by context-sensitive services
The increasing availability of information about people's context makes it possible to deploy context-sensitive services, where access to resources provided or managed by a s...
Urs Hengartner, Peter Steenkiste