As ASSETS attendees, we are clearly interested in promoting accessibility in computing. One way to do this is to teach courses on the topic. Most such courses are aimed at upper-l...
This paper presents a framework for providing dynamically deployable services in ubiquitous computing settings. The goal of the framework is to provide people, places, and objects ...
Users generally have difficulty understanding and managing computer security tasks. We examined Nintendo's Brain Age games for ways to help users remember more secure passwor...
As human computer interface gets more immersive, it will need to explicitly draw upon cognitive science as a basis for understanding what people are capable of doing. User experie...
This paper presents a unique approach to undergraduate teaching in which accessibility topics are completely integrated throughout the curriculum, treating accessibility not as a ...