In this paper we investigate a possibility of using the face expression information for person biometrics. The idea of this research is that person's emotional face expressio...
Sergey Tulyakov, Thomas E. Slowe, Zhi Zhang, Venu ...
The objectives of the work described in this paper are simply stated: given examples of a particular person and an unlabelled video, we wish to find every instance of that person ...
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality - for example...
– In this paper we present a generic computational model to include emotion and personality in the behaviour of a robot. This model is based on a comparison of recent computation...
Systems for fast search of personal information are rapidly becoming ubiquitous. Such systems promise to dramatically improve personal information management, yet most are modeled...
Edward Cutrell, Daniel C. Robbins, Susan T. Dumais...