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CHI
2010
ACM
16 years 1 months ago
pCubee: a perspective-corrected handheld cubic display
In this paper, we describe the design of a personal cubic display that offers novel interaction techniques for static and dynamic 3D content. We extended one-screen Fish Tank VR b...
Ian Stavness, Billy Lam, Sidney Fels
EVOW
2010
Springer
16 years 1 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
ASWEC
2009
IEEE
16 years 1 months ago
Scalable Emulation of Enterprise Systems
Testing enterprise software that communicates with a large number of other software systems is a challenging task as it is often difficult to replicate the size and heterogeneity...
Cameron Hine, Jean-Guy Schneider, Jun Han, Steven ...
BSN
2009
IEEE
16 years 1 months ago
A Sensing Platform for Physiological and Contextual Feedback to Tennis Athletes
—In this paper we describe our work on creating a multi-modal sensing platform for providing feedback to tennis coaches and players. The platform includes a fixed installation a...
Damien Connaghan, Sarah Hughes, Gregory May, Phili...
CGO
2009
IEEE
16 years 1 months ago
Fast Track: A Software System for Speculative Program Optimization
—Fast track is a software speculation system that enables unsafe optimization of sequential code. It speculatively runs optimized code to improve performance and then checks the ...
Kirk Kelsey, Tongxin Bai, Chen Ding, Chengliang Zh...