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AGILEDC
2008
IEEE
16 years 1 months ago
Coding Dojo: An Environment for Learning and Sharing Agile Practices
A Coding Dojo is a meeting where a group of programmers gets together to learn, practice, and share experiences. This report describes the authors’ experience of creating and ru...
Danilo T. Sato, Hugo Corbucci, Mariana V. Bravo
AUIC
2006
IEEE
16 years 23 days ago
Moving animation script creation from textual to visual representation
Animation scripts are an integral part of developing computer games: they describe which character animations to play and when to switch between animations. These scripts are ofte...
Erik Haugvaldstad, Tim Wright
ATAL
2003
Springer
15 years 12 months ago
A Dialectic Architecture for Computational Autonomy
This paper takes the view that to be considered autonomous, a software agent must possess the means by which to manage its own motivations and so define new goals. Using the motiva...
Mark Witkowski, Kostas Stathis
COMPSAC
2002
IEEE
15 years 11 months ago
Expanding an Extended Finite State Machine to aid Testability
The problem of testing from an extended finite state machine (EFSM) is complicated by the presence of infeasible paths. This paper considers the problem of expanding an EFSM in o...
Robert M. Hierons, T.-H. Kim, Hasan Ural
APAQS
2000
IEEE
15 years 11 months ago
Quality Improvement - The Six Sigma Way
Six Sigma provides an effective mechanism to focus on customer requirements, through improvement of process quality. In the Global Engineering Development Center of Tata Consultan...
Mala Murugappan, Gargi Keeni