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WINE
2010
Springer
154views Economy» more  WINE 2010»
15 years 4 months ago
The Good, The Bad and The Cautious: Safety Level Cooperative Games
Abstract. We study safety level coalitions in competitive games. Given a normal form game, we define a corresponding cooperative game with transferable utility, where the value of ...
Yoram Bachrach, Maria Polukarov, Nicholas R. Jenni...
WINE
2010
Springer
251views Economy» more  WINE 2010»
15 years 4 months ago
The Complexity of Equilibria in Cost Sharing Games
We study Congestion Games with non-increasing cost functions (Cost Sharing Games) from a complexity perspective and resolve their computational hardness, which has been an open que...
Vasilis Syrgkanis
DAWAK
2009
Springer
15 years 4 months ago
BitCube: A Bottom-Up Cubing Engineering
Enhancing on line analytical processing through efficient cube computation plays a key role in Data Warehouse management. Hashing, grouping and mining techniques are commonly used ...
Alfredo Ferro, Rosalba Giugno, Piera Laura Puglisi...
FPGA
2009
ACM
168views FPGA» more  FPGA 2009»
15 years 4 months ago
Large-scale wire-speed packet classification on FPGAs
Multi-field packet classification is a key enabling function of a variety of network applications, such as firewall processing, Quality of Service differentiation, traffic billing...
Weirong Jiang, Viktor K. Prasanna
GRAPHICSINTERFACE
2009
15 years 4 months ago
Parallax photography: creating 3D cinematic effects from stills
We present an approach to convert a small portion of a light field with extracted depth information into a cinematic effect with simulated, smooth camera motion that exhibits a se...
Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Mane...
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