We consider real-time games where the goal consists, for each player, in maximizing the average amount of reward he or she receives per time unit. We consider zero-sum rewards, so ...
We introduce a clustering-based method of subpopulation management in genetic programming (GP) called Evolutionary Tree Genetic Programming (ETGP). The biological motivation behin...
Two of the attractions of search-based software engineering (SBSE) derive from the nature of the fitness functions used to guide the search. These have proved to be highly robust...
A commonly experienced problem with population based optimisation methods is the gradual decline in population diversity that tends to occur over time. This can slow a system’s ...
Maternal influence on offspring goes beyond strict nuclear (DNA) inheritance: inherited maternal mRNA, mitochondria, caring and nurturing are all additional sources that affect...