State estimation in multiagent settings involves updating an agent’s belief over the physical states and the space of other agents’ models. Performance of the previous approac...
Keepaway is a sub-problem of RoboCup Soccer Simulator in which 'the keepers' try to maintain the possession of the ball, while 'the takers' try to steal the ba...
Abstract— This paper addresses high level synthesis for realtime digital signal processing (DSP) architectures using heterogeneous functional units (FUs). For such special purpos...
Zili Shao, Qingfeng Zhuge, Chun Xue, Bin Xiao, Edw...
Abstract. We present decision procedures for logical constraints involving collections such as sets, multisets, and fuzzy sets. Element membership in our collections is given by ch...
The problem of discovering episode rules from static databases has been studied for years due to its wide applications in prediction. In this paper, we make the first attempt to st...