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ICSE
2004
IEEE-ACM
16 years 7 months ago
Component-Based Self-Adaptability in Peer-to-Peer Architectures
Current peer-to-peer architectures are hardly resistant against unanticipated exceptions such as the failure of single peers. This can be justified by the absence of sophisticated...
Sascha Alda
ICAT
2006
IEEE
16 years 28 days ago
Scalable Architecture and Content Description Language for Mobile Mixed Reality Systems
We propose a new scalable architecture for mobile mixed reality (MR) systems and a content description language to be used in such architecture. Several architectures already exist...
Fumihisa Shibata, Takashi Hashimoto, Koki Furuno, ...
CAMP
2005
IEEE
16 years 15 days ago
Parallel Extraction Architecture for Image Moments of Numerous Objects
— In this paper, we propose a new architecture that can extract information of numerous objects in an image at highspeed. Various characteristics can be obtained from the image m...
Yoshihiro Watanabe, Takashi Komuro, Shingo Kagami,...
MICRO
2005
IEEE
139views Hardware» more  MICRO 2005»
16 years 14 days ago
Shader Performance Analysis on a Modern GPU Architecture
This paper presents an analysis of the performance of the shader processing units in a modern Graphics Processor Unit (GPU) architecture using real graphic applications. The archi...
Victor Moya Del Barrio, Carlos González, Jo...
CBSE
2004
Springer
16 years 8 days ago
Strategies for a Component-Based Self-adaptability Model in Peer-to-Peer Architectures
Abstract. Current peer-to-peer architectures are hardly resistant against unanticipated exceptions such as the failure of single peers. This can be justified by the absence of soph...
Sascha Alda, Armin B. Cremers