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EGH
2010
Springer
15 years 4 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
NAR
2011
234views Computer Vision» more  NAR 2011»
14 years 9 months ago
The UCSC cancer genomics browser: update 2011
The UCSC Cancer Genomics Browser (https:// genome-cancer.ucsc.edu) comprises a suite of web-based tools to integrate, visualize and analyze cancer genomics and clinical data. The ...
J. Zachary Sanborn, Stephen C. Benz, Brian Craft, ...
PODC
2011
ACM
14 years 9 months ago
From bounded to unbounded concurrency objects and back
We consider the power of objects in the unbounded concurrency shared memory model, where there is an infinite set of processes and the number of processes active concurrently may...
Yehuda Afek, Adam Morrison, Guy Wertheim
SIGMETRICS
2011
ACM
245views Hardware» more  SIGMETRICS 2011»
14 years 9 months ago
Record and transplay: partial checkpointing for replay debugging across heterogeneous systems
Software bugs that occur in production are often difficult to reproduce in the lab due to subtle differences in the application environment and nondeterminism. To address this pr...
Dinesh Subhraveti, Jason Nieh
AAAI
2011
14 years 6 months ago
On Expressing Value Externalities in Position Auctions
Externalities are recognized to exist in the sponsored search market, where two co-located ads compete for user attention. Existing work focuses on the effect of another ad on th...
Florin Constantin, Malvika Rao, Chien-Chung Huang,...