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CE
2007
122views more  CE 2007»
15 years 6 months ago
Employing virtual humans for education and training in X3D/VRML worlds
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D ...
Lucio Ieronutti, Luca Chittaro
CGF
2007
128views more  CGF 2007»
15 years 6 months ago
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
Significant advances have been achieved for realtime ray tracing recently, but realtime performance for complex scenes still requires large computational resources not yet availa...
Stefan Popov, Johannes Günther, Hans-Peter Se...
IJAC
2006
93views more  IJAC 2006»
15 years 6 months ago
On Word Reversing in Braid Groups
It has been conjectured that in a braid group, or more generally in a Garside group, applying any sequence of monotone equivalences and word reversings can increase the length of a...
Patrick Dehornoy, Bert Wiest
JCM
2008
242views more  JCM 2008»
15 years 6 months ago
SimANet - A Large Scalable, Distributed Simulation Framework for Ambient Networks
In this paper, we present a new simulation platform for complex, radio standard spanning mobile Ad Hoc networks. SimANet - Simulation Platform for Ambient Networks - allows the coe...
Matthias Vodel, Matthias Sauppe, Mirko Caspar, Wol...
JCSS
2008
138views more  JCSS 2008»
15 years 6 months ago
Reducing mechanism design to algorithm design via machine learning
We use techniques from sample-complexity in machine learning to reduce problems of incentive-compatible mechanism design to standard algorithmic questions, for a broad class of re...
Maria-Florina Balcan, Avrim Blum, Jason D. Hartlin...
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