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NETGAMES
2005
ACM
16 years 12 days ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
SI3D
2005
ACM
16 years 12 days ago
ZP+: correct Z-pass stencil shadows
We present a novel algorithm for the rendering of hard shadows cast by a point light source. The well-known Z-pass method for rasterizing shadow volumes is not always correct. Our...
Samuel Hornus, Jared Hoberock, Sylvain Lefebvre, J...
AISADM
2005
Springer
16 years 11 days ago
A Cooperative Multi-agent Data Mining Model and Its Application to Medical Data on Diabetes
Abstract. We present CoLe, a model for cooperative agents for mining knowledge from heterogeneous data. CoLe allows for the cooperation of different mining agents and the combinat...
Jie Gao, Jörg Denzinger, Robert C. James
ASIACRYPT
2005
Springer
16 years 11 days ago
Upper Bounds on the Communication Complexity of Optimally Resilient Cryptographic Multiparty Computation
Abstract. We give improved upper bounds on the communication complexity of optimally-resilient secure multiparty computation in the cryptographic model. We consider evaluating an n...
Martin Hirt, Jesper Buus Nielsen
ASM
2005
ASM
16 years 11 days ago
Modeling and Testing Hierarchical GUIs
Abstract. This paper presents a new approach to model and test hierarchical Graphical User Interfaces (GUIs). We exploit the structure of Hierarchical Finite State Machines (HFSMs)...
Ana Paiva, Nikolai Tillmann, João C. P. Far...
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