In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
We present a novel algorithm for the rendering of hard shadows cast by a point light source. The well-known Z-pass method for rasterizing shadow volumes is not always correct. Our...
Samuel Hornus, Jared Hoberock, Sylvain Lefebvre, J...
Abstract. We present CoLe, a model for cooperative agents for mining knowledge from heterogeneous data. CoLe allows for the cooperation of different mining agents and the combinat...
Abstract. We give improved upper bounds on the communication complexity of optimally-resilient secure multiparty computation in the cryptographic model. We consider evaluating an n...
Abstract. This paper presents a new approach to model and test hierarchical Graphical User Interfaces (GUIs). We exploit the structure of Hierarchical Finite State Machines (HFSMs)...