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» The Myth of the Educational Computer
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ACMDIS
2010
ACM
15 years 6 months ago
LumiBots: making emergence graspable in a swarm of robots
Emergence is a concept that is not easy to grasp, since it contradicts our idea of central control and planning. In this work, we use a swarm of robots as a tangible tool to visua...
Mey Lean Kronemann, Verena Vanessa Hafner
ACMIDC
2010
15 years 6 months ago
Make a Riddle and TeleStory: designing children's applications for the siftables platform
We present the design of Make a Riddle and TeleStory, educational applications developed on the Siftables platform for children aged 4-7 years. Siftables are hybrid tangible-g...
Seth Hunter, Jeevan J. Kalanithi, David Merrill
PERVASIVE
2008
Springer
15 years 6 months ago
Rapid Prototyping of Activity Recognition Applications
The Context Recognition Network (CRN) Toolbox permits fast implementation of activity and context recognition systems. It utilizes parameterizable and reusable software components...
David Bannach, Oliver Amft, Paul Lukowicz
JSW
2007
126views more  JSW 2007»
15 years 6 months ago
On Remote and Virtual Experiments in eLearning
— The science of physics is based on theories and models as well as experiments: the former structure relations and simplify reality to a degree such that predictions on physical...
Sabina Jeschke, Harald Scheel, Thomas Richter, Chr...
ICCHP
2010
Springer
15 years 5 months ago
Synote: Accessible and Assistive Technology Enhancing Learning for All Students
Abstract. Although manual transcription and captioning can increase the accessibility of multimedia for deaf students it is rarely provided in educational contexts in the UK due to...
Mike Wald