In this paper we describe a two-part study that was used to establish the requirements for an interactive museum environment for children aged between 5 and 10. The paper outlines...
An evolutionary algorithm can be used by a distributed group of interacting people to produce the solution to a problem. First the problem must be defined. Each member of the grou...
We use a formal tool to extract Finite State Machines (FSM) based representations (lists of states and transitions) of sequential circuits described by flip-flops and gates. The...
The University of Calgary is attacking the problems of spam and spyware from the angle of education. "Spam and Spyware" is a computer science course offered at both the ...
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...