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NORDICHI
2004
ACM
16 years 3 days ago
Requirements for a multimedia museum environment
In this paper we describe a two-part study that was used to establish the requirements for an interactive museum environment for children aged between 5 and 10. The paper outlines...
Emanuela Mazzone, Matthew Horton, Janet C. Read
IEEEICCI
2003
IEEE
15 years 12 months ago
Automatic Concept Evolution
An evolutionary algorithm can be used by a distributed group of interacting people to produce the solution to a problem. First the problem must be defined. Each member of the grou...
Terence C. Fogarty
DSD
2002
IEEE
86views Hardware» more  DSD 2002»
15 years 11 months ago
Using Formal Tools to Study Complex Circuits Behaviour
We use a formal tool to extract Finite State Machines (FSM) based representations (lists of states and transitions) of sequential circuits described by flip-flops and gates. The...
Paul Amblard, Fabienne Lagnier, Michel Lévy
CEAS
2006
Springer
15 years 10 months ago
Teaching Spam and Spyware at the University of C@1g4ry
The University of Calgary is attacking the problems of spam and spyware from the angle of education. "Spam and Spyware" is a computer science course offered at both the ...
John Aycock
BCSHCI
2007
15 years 8 months ago
Calling time: an effective and affective evaluation of two versions of the MIT Beer Game
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
Nicola Millard, Rosalind Britton