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» The Myth of the Educational Computer
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ACMIDC
2010
15 years 10 months ago
Interactive storytelling for children
Since the nineties, storytelling has received increasing attention in the HCI, IDC, and AI communities, exploring the potential of interactivity and multimedia as a means to promo...
Franca Garzotto, Paolo Paolini, Amalia Sabiescu
ATAL
2008
Springer
15 years 8 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
ECLIPSE
2005
ACM
15 years 8 months ago
IDE Support for test-driven development and automated grading in both Java and C++
Students need to learn testing skills, and using test-driven development on assignments is one way to help students learn. We use a flexible automated grading system called Web-CA...
Anthony Allowatt, Stephen Edwards
DIMVA
2010
15 years 8 months ago
Organizing Large Scale Hacking Competitions
Computer security competitions and challenges are a way to foster innovation and educate students in a highly-motivating setting. In recent years, a number of different security co...
Nicholas Childers, Bryce Boe, Lorenzo Cavallaro, L...
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IADIS
2004
15 years 8 months ago
Students Text-Production Methods when Learning with the Internet
The increasing use of multimedia in education makes text-production with computers important for students. What kind of role does the Internet play here as an external source of i...
Burkhard Priemer, Maria Ploog