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» The Myth of the Educational Computer
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PDC
2004
ACM
16 years 4 days ago
Lost in translation: a critical analysis of actors, artifacts, agendas, and arenas in participatory design
As computer technologies start to permeate the everyday activities of a continuously growing population, social and technical as well as political and legal issues will surface. P...
Rogério De Paula
JFP
2007
126views more  JFP 2007»
15 years 6 months ago
Engineering Software Correctness
Software engineering courses offer one of many opportunities for providing students with a significant experience in declarative programming. This report discusses some results fr...
Rex L. Page
AGS
2009
Springer
16 years 1 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
SIGCSE
2002
ACM
152views Education» more  SIGCSE 2002»
15 years 6 months ago
Learning styles and performance in the introductory programming sequence
This paper reports on the implication of different preferred learning styles on students'performance in the introductory programming sequence and on work in progress on how t...
Lynda Thomas, Mark Ratcliffe, John Woodbury, Emma ...
IJOE
2011
118views more  IJOE 2011»
15 years 1 months ago
Three Online Neutron Beam Experiments Based on the iLab Shared Architecture
- Students at MIT have traditionally executed certain experiments in the containment building of the MIT nuclear reactor as part of courses in Nuclear Engineering and the third yea...
Kimberly DeLong, Judson V. Harward, Philip H. Bail...