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» The Myth of the Educational Computer
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ACMDIS
2000
ACM
15 years 11 months ago
A Pattern Approach to Interaction Design
To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, how...
Jan O. Borchers
ITICSE
2000
ACM
15 years 11 months ago
Integrating interactive computer-based learning experiences into established curricula: a case study
Educators who wish to integrate interactive computerbased learning experiences into established courses must contend not only with the difficulty of creating quality digital conte...
Anne Morgan Spalter, Rosemary Michelle Simpson
ITICSE
1999
ACM
15 years 11 months ago
A strategy for managing content complexity in algorithm animation
Computer animation is an excellent medium for capturing the dynamic nature of data structure manipulations, and can be used to advantage in the teaching of algorithms and data str...
Linda Stern, Harald Søndergaard, Lee Naish
GECCO
2008
Springer
145views Optimization» more  GECCO 2008»
15 years 7 months ago
An evolutionary approach for competency-based curriculum sequencing
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
Luis de Marcos, José-Javier Martínez...
CORR
2010
Springer
163views Education» more  CORR 2010»
15 years 6 months ago
Distributed Principal Component Analysis for Wireless Sensor Networks
Abstract: The Principal Component Analysis (PCA) is a data dimensionality reduction technique well-suited for processing data from sensor networks. It can be applied to tasks like ...
Yann-Aël Le Borgne, Sylvain Raybaud, Gianluca...