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» The Myth of the Educational Computer
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FDG
2009
ACM
15 years 11 months ago
Can middle-schoolers use Storytelling Alice to make games?: results of a pilot study
In this paper we share experiences from two 2-week summer courses for middle-school students in game programming using Storytelling Alice (SA). The students spent 20 hours learnin...
Linda L. Werner, Jill Denner, Michelle Bliesner, P...
CSEE
2000
Springer
15 years 11 months ago
A Case Study Approach to Teaching Component Based Software Engineering
The field of component-based software engineering (CBSE) is currently in a period of rapid growth and change. No longer is the field dominated by discussions of traditional kinds ...
Allen S. Parrish, Brandon Dixon, David P. Hale, Jo...
ACMACE
2007
ACM
15 years 10 months ago
Evaluating children's gaming experiences
We present a game for children, developed to inform children about global warming. The main focus is the evaluation of children's user experience with easy to use methods. We...
Regina Bernhaupt, Daniel Schwaiger, Stefan Riegler...
CORR
2010
Springer
83views Education» more  CORR 2010»
15 years 6 months ago
Recursive Secret Sharing for Distributed Storage and Information Hiding
Abstract--This paper presents a recursive computational multisecret sharing technique that hides k - 2 secrets of size b each into n shares of a single secret S of size b, such tha...
Abhishek Parakh, Subhash Kak
CORR
2010
Springer
109views Education» more  CORR 2010»
15 years 6 months ago
Experimenting with Innate Immunity
libtissue is a software system for implementing and testing AIS algorithms on real-world computer security problems. AIS algorithms are implemented as a collection of cells, antig...
Jamie Twycross, Uwe Aickelin