Abstract: This paper proposes a way to identify professional knowledge in a heterogeneous HCI (HumanComputer Interaction) community of usability professionals, designers and resear...
For many reasons, it is desirable to use robots in courses such as introductory computer science, artificial intelligence, and cognitive science, yet the knowledge normally require...
Christopher A. Welty, Kenneth Livingston, Calder M...
E-Laboratories are important components of elearning environments, especially in scientific and technical disciplines. First widespread E-Labs consisted in proposing simulations o...
We discuss various aspects of programming physics education software in Adobe Flash. Since the authoring environment for Flash is initially developed for non-programmers, it is ea...
Depending on individual department goals, undergraduate computer science educators teach theoretical concepts and skills with varying priorities on preparing students for continui...