In a distributed multi-user game, entities need to communicate their state information to other entities. Usually only a subset of the game's entities are interested in infor...
We present a new paradigm, called “Global ISP” (G-ISP). Its goal is to solve, or at least alleviate, problems of inter-domain routing, such as slow convergence, and lack of Qo...
This paper presents Worm-IT, a new intrusion-tolerant group communication system with a membership service and a view-synchronous atomic multicast primitive. The system is intrusi...
Miguel Correia, Nuno Ferreira Neves, Lau Cheuk Lun...
In this paper we describe an algorithm to approximately solve a class of semidefinite programs called covering semidefinite programs. This class includes many semidefinite programs...
Consider a network in which a collection of source nodes maintain and periodically update data objects for a collection of sink nodes, each of which periodically accesses the data...
R. C. Chakinala, Abishek Kumarasubramanian, Kofi A...