Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Web services are loosely coupled software components that are published, discovered, and invoked across the Web. As the use of Web services grows, in order to correctly interact w...
This paper presents the PolNet-Polish WordNet project which aims at building a linguistically oriented ontology for Polish compatible with other WordNet projects such as Princeton...
We present the GIVE-2 Corpus, a new corpus of human instruction giving. The corpus was collected by asking one person in each pair of subjects to guide the other person towards co...
Andrew Gargett, Konstantina Garoufi, Alexander Kol...