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FPLAY
2008
15 years 8 months ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
AAAI
2010
15 years 7 months ago
Goal-Driven Autonomy in a Navy Strategy Simulation
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Matthew Molineaux, Matthew Klenk, David W. Aha
APCCM
2007
15 years 7 months ago
A Framework for Managing the Evolution of Business Protocols in Web Services
Web services are loosely coupled software components that are published, discovered, and invoked across the Web. As the use of Web services grows, in order to correctly interact w...
Seung Hwan Ryu, Régis Saint-Paul, Boualem B...
LREC
2010
258views Education» more  LREC 2010»
15 years 7 months ago
PolNet - Polish WordNet: Data and Tools
This paper presents the PolNet-Polish WordNet project which aims at building a linguistically oriented ontology for Polish compatible with other WordNet projects such as Princeton...
Zygmunt Vetulani, Marek Kubis, Tomasz Obrêbs...
LREC
2010
219views Education» more  LREC 2010»
15 years 7 months ago
The GIVE-2 Corpus of Giving Instructions in Virtual Environments
We present the GIVE-2 Corpus, a new corpus of human instruction giving. The corpus was collected by asking one person in each pair of subjects to guide the other person towards co...
Andrew Gargett, Konstantina Garoufi, Alexander Kol...
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