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3DIM
2007
IEEE
16 years 1 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
CGF
1998
213views more  CGF 1998»
15 years 6 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti

Publication
338views
14 years 5 months ago
A Reference Discretization Strategy for the Numerical Solution of Physical Field Problems.
I. Introduction II. Foundations A. The Mathematical Structure of Physical Field Theories B. Geometric Objects and Orientation 1. Space-Time Object...
Claudio Mattiussi

Publication
519views
14 years 5 months ago
The Finite Volume, Finite Difference, and Finite Elements Methods as Numerical Methods for Physical Field Problems
I. Introduction II. Foundations A. The Mathematical Structure of Physical Field Theories B. Geometric Objects and Orientation 1. Space-Time Object...
Claudio Mattiussi
3DPVT
2006
IEEE
174views Visualization» more  3DPVT 2006»
16 years 25 days ago
Two Stage View Planning for Large-Scale Site Modeling
We present a systematic view planning method to assist construction of 3-D models of large outdoor sites using a mobile robot platform with mounted scanner. In the first stage, w...
Paul Blaer, Peter K. Allen