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RT
1998
Springer
15 years 10 months ago
Interactively Modeling with Photogrammetry
We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
CHINZ
2007
ACM
15 years 10 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
GRAPHICSINTERFACE
2003
15 years 7 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...
ICIP
2010
IEEE
15 years 4 months ago
Rapid stereo-vision enhanced face recognition
This paper presents a real-time face recognition system. The system uses a stereo camera to locate, track, and recognize a person's face. Our algorithm improves state-of-the-...
Sergey Kosov, Thorsten Thormählen, Hans-Peter...
CVPR
2012
IEEE
13 years 9 months ago
A new mirror-based extrinsic camera calibration using an orthogonality constraint
This paper is aimed at calibrating the relative posture and position, i.e. extrinsic parameters, of a stationary camera against a 3D reference object which is not directly visible...
Kosuke Takahashi, Shohei Nobuhara, Takashi Matsuya...