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ICUMT
2009
15 years 4 months ago
Homura and Net-Homura: The creation and web-based deployment of cross-platform 3D games
Digital distribution is becoming an increasingly important method within the games industry. The leading consoles each possess their own bespoke platform to digitally deploy games ...
Chris Carter, Abdennour El Rhalibi, Madjid Merabti...
COMSIS
2010
15 years 3 months ago
An accelerometer-based gesture recognition algorithm and its application for 3D interaction
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
Jianfeng Liu, Zhigeng Pan, Xiangcheng Li
ADL
1998
Springer
189views Digital Library» more  ADL 1998»
15 years 10 months ago
Semantic Relations in a Medical Digital Library
ct In this paper, we describe the VesaliusTM Project, a multi-modal collection of anatomical resourcesunder development at Columbia University. 1 Our focus is on the need for navig...
Nina Wacholder, Celina Imielinska, Judith Klavans,...
3DIM
2005
IEEE
15 years 8 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater
CVPR
2001
IEEE
16 years 8 months ago
3D Object Recognition from Range Images using Local Feature Histograms
This paper explores a view-based approach to recognize free-form objects in range images. We are using a set of local features that are easy to calculate and robust to partial occ...
Bastian Leibe, Bernt Schiele, Günter Hetzel, ...